Variable von einer Klasse in einer anderen Klasse auslesen
Verfasst: 13. September 2009 11:26
// main.cpp
#include <QtGui/QApplication>
#include "my_class.h"
#include <QApplication>
#include <QPushButton>
#include <QVBoxLayout>
#include <QLabel>
#include <QFont>
#include <QWidget>
#include <QObject>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QWidget* win = new QWidget;
my_class nu00("TS1", 0, 0);
my_class nu01("BS1", 1, 0);
QGridLayout* layout = new QGridLayout(win);
QPushButton* n00= new QPushButton("TS1");
QPushButton* n01= new QPushButton("BS1");
layout->addWidget( n00 , 0, 0);
layout->addWidget( n01 , 1, 0);
QObject::connect(n00, SIGNAL(clicked()),
&nu00,SLOT( geklickt() ));
QObject::connect(n01, SIGNAL(clicked()),
&nu01, SLOT(geklickt()));
win->show();
return a.exec();
}
--------------------------------------------------------
//my_class.h
#ifndef MY_CLASS_H
#define MY_CLASS_H
#include <QObject>
#include <iostream>
class my_class : public QObject {
Q_OBJECT
public:
my_class(std::string, int, int); // Konstruktor
~my_class();
void place( int, int);
int On;
int auslesenx();
int ausleseny();
std::string butname;
public slots:
void geklickt();
signals:
//void ausfuehren(int x, int y);
private:
int Placex;
int Placey;
};
#endif
-------------------------------------------------------
//my_class.cpp
#include "my_class.h"
my_class::my_class(std::string a, int b, int c)
{
butname=a;
Placex=b;
Placey=c;
On==1;
int *zOn=&On;
}
my_class::~my_class()
{
}
int my_class::auslesenx()
{
return Placex;
}
int my_class::ausleseny()
{
return Placey;
}
void my_class::place(int x, int y)
{
Placex=x;
Placey=y;
}
void my_class::geklickt()
{
// Wie kann ich hier auf nu01.On zugreifen wenn ich in der Klasse nu00 bin?
}
#include <QtGui/QApplication>
#include "my_class.h"
#include <QApplication>
#include <QPushButton>
#include <QVBoxLayout>
#include <QLabel>
#include <QFont>
#include <QWidget>
#include <QObject>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QWidget* win = new QWidget;
my_class nu00("TS1", 0, 0);
my_class nu01("BS1", 1, 0);
QGridLayout* layout = new QGridLayout(win);
QPushButton* n00= new QPushButton("TS1");
QPushButton* n01= new QPushButton("BS1");
layout->addWidget( n00 , 0, 0);
layout->addWidget( n01 , 1, 0);
QObject::connect(n00, SIGNAL(clicked()),
&nu00,SLOT( geklickt() ));
QObject::connect(n01, SIGNAL(clicked()),
&nu01, SLOT(geklickt()));
win->show();
return a.exec();
}
--------------------------------------------------------
//my_class.h
#ifndef MY_CLASS_H
#define MY_CLASS_H
#include <QObject>
#include <iostream>
class my_class : public QObject {
Q_OBJECT
public:
my_class(std::string, int, int); // Konstruktor
~my_class();
void place( int, int);
int On;
int auslesenx();
int ausleseny();
std::string butname;
public slots:
void geklickt();
signals:
//void ausfuehren(int x, int y);
private:
int Placex;
int Placey;
};
#endif
-------------------------------------------------------
//my_class.cpp
#include "my_class.h"
my_class::my_class(std::string a, int b, int c)
{
butname=a;
Placex=b;
Placey=c;
On==1;
int *zOn=&On;
}
my_class::~my_class()
{
}
int my_class::auslesenx()
{
return Placex;
}
int my_class::ausleseny()
{
return Placey;
}
void my_class::place(int x, int y)
{
Placex=x;
Placey=y;
}
void my_class::geklickt()
{
// Wie kann ich hier auf nu01.On zugreifen wenn ich in der Klasse nu00 bin?
}